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Thread: Wow Expansion Official Release Info

  1. #1

    Wow Expansion Official Release Info

    can be found here Jabber Rules
    Jabber - Warlock 60
    Nomegusta - Priest n00b
    Member of Horde Elite

  2. #2
    Chaos Contingency
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    scuttlekraw's Avatar
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    Wow
    Scuttlekraw 60 Shaman Goblin Engineer
    Wootilicious 60 Hunter Dragonscale Leatherworker
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  3. #3
    Here comes lineage2 with those #%#@$ lgith skin elves. Crap.

    And socket items, come on it was done in d2 years ago *cries*
    The Face Smasher.

  4. #4
    Well Im okay with the socket weapons.... but the new races and an apparent rumored ne class -- "spellbreaker" might be an issue. I dont want to have to roll a new toon because my Undead lock is now just way to overpowered by th BE or the Panda - people. I like the keeping of the Outworld totally seperate from the current land.... but what now becomes of all the MC stuff weve been trying to get? will a level 67 green item be better? WTF... what happenes what a group of 40 Level 70s goes into MC? I dunno ive seen too many expansions ruin games....I hope the trend doesn't contimue......
    Jabber - Warlock 60
    Nomegusta - Priest n00b
    Member of Horde Elite

  5. #5
    Geezuz, so negative.

    I'm looking forward to it, will buy it (twice) and I'm sure I will enjoy it.
    I did it for the lulz.

  6. #6
    Former Director
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    Quote Jabber wrote:
    Well Im okay with the socket weapons.... but the new races and an apparent rumored ne class -- "spellbreaker" might be an issue. I dont want to have to roll a new toon because my Undead lock is now just way to overpowered by th BE or the Panda - people. I like the keeping of the Outworld totally seperate from the current land.... but what now becomes of all the MC stuff weve been trying to get? will a level 67 green item be better? WTF... what happenes what a group of 40 Level 70s goes into MC? I dunno ive seen too many expansions ruin games....I hope the trend doesn't contimue......

    Expansions do make games different, different is risky, but different is good too. without changes the game gets boring and we all quit eventually.

    i do have confidence that this won't be another Trials of Atlantis fiasco (See daoc)
    Sol - Warrior blacksmith of the Horde
    Sollus - Mohawk Priest
    Hordeland Security

  7. #7
    I liked ToA!!

    I bought it for 2 accounts too. :P
    I did it for the lulz.

  8. #8
    Ive heard rumors of 100 man Instances that will take both Horde and Alliance Forces to beat in "outland" perhaps I will soon be able to talk trash to alliance fools.. and theyll understand it!!!
    Jabber - Warlock 60
    Nomegusta - Priest n00b
    Member of Horde Elite

  9. #9
    Quote sol wrote:
    Expansions do make games different, different is risky, but different is good too. without changes the game gets boring and we all quit eventually.

    i do have confidence that this won't be another Trials of Atlantis fiasco (See daoc)
    I wish they had more in-depth detail on their prerelease site. Many of the "leaked" notes pointed to this expansion being almost totally raid centric, with planned 50 and 100 person raids. Granted, none of the leaked notes seem to be totally true - but I'm hoping for something with plenty of solo, 5-man and 10-man content. I didn't get completely disenchanted with EQ until it became a totally raid-based experience, and it was the expansion packs which caused that shift. Sure, griding was bad... but it was the insane 60+ person raids that put an end to it for me.

    Please god, don't let The Burning Crusade be for WoW what Scars of Velious was for EQ.
    -Horde Elite-
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  10. #10
    Quote Chofunga wrote:
    I wish they had more in-depth detail on their prerelease site. Many of the "leaked" notes pointed to this expansion being almost totally raid centric, with planned 50 and 100 person raids. Granted, none of the leaked notes seem to be totally true - but I'm hoping for something with plenty of solo, 5-man and 10-man content. I didn't get completely disenchanted with EQ until it became a totally raid-based experience, and it was the expansion packs which caused that shift. Sure, griding was bad... but it was the insane 60+ person raids that put an end to it for me.

    Please god, don't let The Burning Crusade be for WoW what Scars of Velious was for EQ.
    Scars of Velious was the best EQ expansion ever :)

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