Blizzard's got a nifty interactive map of Outland up now, go check it out!
http://www.worldofwarcraft.com/burni...utlandmap.html
Blizzard's got a nifty interactive map of Outland up now, go check it out!
http://www.worldofwarcraft.com/burni...utlandmap.html
I did it for the lulz.
PC gamer published some information on BC that i had not read anywhere else yet.
There will be a new city in outland that Alliance and Horde can siege to take control of that will involve doing bombing runs from the back of a flying mount! The side that controls the city will have access to special quest NPC's and of course, loot.
Sol - Warrior blacksmith of the Horde
Sollus - Mohawk Priest
Hordeland Security
link to some good BC information.
quote from link below:
"Karazhan (the former home of Medivh the infamous Warcraft villain) will also open its gates to 10-man raids. Similar to Black Rock Spire in its upper/lower level configuration, Karazhan will be the first smaller raid instance to feature a raid save timer (which saves the participating characters to the instance enabling you to break it up over a series of nights instead of having to tackle it all in one shot)."
http://www.gamesradar.com/us/pc/game...03131624956087
Sol - Warrior blacksmith of the Horde
Sollus - Mohawk Priest
Hordeland Security
I'm curious about why they think lowering the raid cap will eliminate DKP, and why they care. Our discussions about extending raid points to 20-man raids indicates the problems that inspire DKP systems as a solution still exist in smaller raids.
Myrkris - Troll Shaman
Mnevis - Tauren Warrior
Zulkath - Undead Priest