Based off some things I read, I think we should try a setup like this next time:
http://video.google.com/videoplay?do...71659&q=hakkar
In this, the raid is spread out a bit. A mage pulls a son up and sheeps it. At the warning, the son is killed and the raid collapses on it to get poisoned, then immediatly goes back to their positions.
That corrupted blood dot just does too much damage, we're not geared to the point where we can heal through it. On our last wipe, healer mana was below 20% very early in the fight.



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