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Redgar
2006-12-04, 12:49 PM
Well all, I present to you a mod pack for WoW 2.0 (and change).

This is a collection of mods that myself and Swarfy have been using in The Burning Crusade to get an almost 100% replication of what we had pre-2.0. The main reason I am doing this is that pretty much every site that has addons for WoW will be hopelessly bogged down starting tomorrow. This will give you a head start, provided we can even log in.


Important – From the looks of things you will HAVE to delete your existing Interface folder. It is also possible that you will have to delete your WTF and WDB folders as some of the databases may not be compatible with WoW 2.0. I have not verified this yet. But, you will HAVE to delete out your Interface folder, as NOTHING will work with 2.0, and I do recommend deleting your WTF folder as well.

Once your Interface folder has been deleted Log into WoW once then log out. This will recreate the Interface (and WTF & WTB folders if you deleted them as well).

The Redgar and Swarfette World of Warcraft 2.0 Mod collection with the Incredibly Long Ambigious Name as a Link so you can’t miss it. (http://smashtech.net/%7Emurry.smashtech/HLS/WoW2Mods.zip)

The pack is in Zip format, so just open it (Windows XP does this natively), and extract it all to the (new) Addons folder (Inside the Interface folder).

Now, so you know, a LOT of these mods are using Ace2 as their backbone. As such the interface to configure them appears as a floating window menu (slightly similar to the XP start Menu) and it also requires a few extra files for the library. Some mods include their needed libraries, but others require AIO Library Package. I will be marking all Ace2 mods.

The following is a list of what mod does what, and at a minimum, what you need to know to configure them:

Advanced Tradeskill Window – Simply put this alters the crafting window by putting what you can make on the left and making it on the right. It allows multiple que’s, auto queing of mats (Have to make A, but it requires B and C, just select A and it auto-que’s B and C). It also will auto-but reagents from vendors.


AG Unitframes – Ace2 - This is a Unit Fames mod. It allows individual scaling, different layouts, and dragable positioning. Not quite as good as Discord Unit Frames, but works, and is a bit simpler. Slash command is /aguf, or /aguf config.


Atlas – I think most of you know this one. A very good map mod. Puts an icon on the mini-map for the options and to open.


Auctioneer – I am tentatively including this, but I have problems with it in the beta. You may want to wait to download it, but with deleting your WTF and/or WDB folders your database will be gone. Includes EnhTooltip (a requirement for some tooltip modification and hooks), Informant (This is the tie-in for the tooltips to let you know what mobs are required for quests and the like).


Banzai Alert – Ace2 – I highly highly recommend this mod. Simply put this mod gives you an audio (it says “Agro”) and visual (the perimeter of the screen flashes red) alert when you gain agro. The flashing can get annoying, and possibly life threatening, and is able to be turned off. /banzai for a list of the options in your chat window. (/banzai flash, though worded weird, turns off the flash)


aUF Banzai – Turns your health bar red when you have agro. It can be a bit useful as a supplement to Banzai Alert.


Bartender 3 – Ace2 – This is a very good bar mod. While not as powerful as Discord Action Bars, in a pinch it will get you through if you really like DAB. Allows for scaling, padding (space between the buttons), layout, location placement. /bar shows the options. The ones to remember are /bar config and /bar lock (if you get FuBar there is a module for it that allows you to do the same thing without typing).


BugSack and Bug Grabber – Ace2 – These two are for errors. If you wish to give feedback on mods, or dig into them yourself, these can be helpful. It displays errors in your chat window, but can get a bit spammy if you have a lot of problems.


Cartographer – Ace2 - Addons to manipulate the map. It sound simple, but the alpha settings and movability are nice.


Chronometer – Ace2 - I really like this mod. What this mod does is shows you a timer bar for debufs you have on the target. As a hunter it shows the time left for Hunters Mark, Scorpid Sting, Wing Clip. On boss fights this thing rocks. According to the developer this works with all classes. You can move, size, alpha, a ton of options. This is another Ace2 mod. /chron shows the options in the chat window. /chron config is the best, and check “Show Anchor” to move, and “Test” to get an idea of how you want to scale it to suit you.


Coins – Another mod I really like just for it’s simplicity. When you make or loose money it tells you in your chat window how much. Get on a flight path it says “you are so and so poorer”. Get money and it says “You are so and so richer”. Go to a vendor and sell a bunch of stuff and it tells you how much total you gained or lost.


CT-Mods – There is a major rewrite going on by the CT team. The versions we are using in the beta were conversions, not official. I am not including them here as an official version will be much better suited and should be available fairly soon.


Damage Meters – Another I think a lot are familiar with. Shows a lot of options from damage dealt and received, healing, healing received, for parties and raids.


DeuceCommander – Ace2 – This mod I believe is required in order to get the graphical configuration windows (gui) for Ace2 mods.


eCastingbar – Quite a nice replacement for the default (crap) casting bar. This will show you delays (say for instance when Sab is getting smacked around), and now shows the Enemy casting. I found this better than the default setting for enemy casting, as you can move it to a position that is easy to see. /ecastingbar or /ecb will bring up the Options window. So you know, the Mirror bar is used for secondary spells and effects, like Feign death on Hunters. I recommend checking “Hide Outline” once you get the bars placed where you want them as this will make them invisible till they are called for.


Enhanced Tooltip – This is the backbone for any mod that hooks into the tooltip or allows customization of it. A requirement really.


EQL3 – aka Extended Quest Log – This one is working with some modifications I had to make for a recent patch to the beta. If there are issues I have a version that was working just fine before, but the changes will be going in eventually anyways, so… What this does is expands the Quest Log to something larger, easier to read, and easier to see quests. So much better than the default Quest Log. Has a built-in Options button.


EquipCompare – Another mod that a lot of people can’t live without. When any item that is equippable shows up, loot, linked, AH, this will show you the tooltip window for it, and a tooltip window of what you have equipped in the same slot. /eqc help for a listing of the options in the chat window.


ErrorMonster - Ace2 – A simply behind the scenes redirect for error messages. I haven’t seen an issue with it so I keep it.


ezDismount – This is a mod that once you use it you will wonder where it has been all your WoW life. Simply put, this dismounts you quickly and easily. Run to a Flight Master while on a mount, talk to him, and while you are selecting where you want to go, it dismounts you automagically. This also works to dismount you if you push an attack button and when you go to pick/mine. Also works in Shaman and Druid travel forms. /ezdismount for options.


FuBar – Ace2 - This I am learning to like a bit. Another Ace2 addon. At it’s basic level it is a replacement for Titan bars, and there are a whole bunch of modules for it, more so than Titan. It seems daunting at first, but is really customizable. Right-Click on the bar for all the options, which are really self explanatory.


FuBar Modules I am including, BagFu (shows bad inventory), DurabilityFu (duh), FuXPFu (In preparation for the expansion), MoneyFu (money at a glance), PerformanceFu (shows fps, memory, and the like), TopscoreFu (shows your highest hits and crits, a little spammy at first), VolumeFu (allows adjustment of all the volume levels).


IceHUD – Ace2 - If you have used ArcHUD this is recognizable. The only real thing it doesn’t do that Arc did is have the option to show party members. Very customizable, and shows the regen rate of energy for rogues (nothing yet for mana users). /icehud for the configuration window.


IDCard – Ace2 - Simply put, this pulls the item icon and adds it to the tooltip. /idcard for the few options it has.


Informant – Partially Covered in Auctioneer, this is an item database mod for selling and buying from vendors and a database for Mobs on quests and more if I remember right). The default options are pretty good. If you need to configure, /informant shows the options in the chat window.


LootLink – Another well known by a lot of people. This offers a viewable database of any and every item you have ever seen. Makes an icon on the minimap and you can type in /lootlink or /ll to bring up the window. Has it own Options button. Also known as Telo’s Lootlink – Enhanced.


Ludwig – Same thing as Lootlink really. A little simpler in it’s layout I think, but might be a bit to simple. I am not sure if it hooks into the tooltips the way LootLink can. Alos has a sellvalue module with it to remember sell value. I haven’t had any conflicts with it at all. /Ludwig to bring up the window to see the pretties.


MCP – A bit of a Tron reference. This is a Master Control Program. It allows loading and unloading of addons, as well as the ability to reload the UI. /mcp to bring up the window.


Mendeleev – This mods is actually pretty handy with LootLink or Ludwig. It shows the drop location of an item in the tooltip, I believe for bosses only, but I am not sure. There is a database already in it. /mendeleev for options.


MobHealth3 – Ace2 – A mod I am sure a lot of people are familiar with. This estimates a mobs health. It has an initial guess of the value, and it gets more accurate the more times you fight the mob. /mobhealth3 for chat window options.


Monkey Mods – These include Quest (allows for tracking of quests, better than the default), Speed (shows your movement speed outside of instances as a percentage in a movable, sizable bar), and Buddy (minimap icon). In the current version of the beta MonkeyQuest is somewhat broke, but the others work like a charm. If you have issues just delete these and grab the latest versions in the next couple of days.


MoveAnything – As the name implies it allows you to move pretty much anything you want. With the absence of CT Mods I used this to move my bags. This adds a button in the Main Menu (pushing Esc).


OmniCC – Almost a must of an addon. Simply put this adds a visable numerical cooldown count on top of the icon for everything from spells, to potions, to your healthstone. /omnicc for options in the chat window.


RangeRecolor – Ace2 - This mod ties into the action buttons and recolors them when the target is out of range. Red is the default color. /rangerecolor or /rr for chat window options. This may become useless with the new version of Discord.


Rating Buster – Ace2 - Not quite a must, but a highly recommended. With the new changes to spell hits, crit hit, all the combat ratings, this will show in the tooltip what the percentage actually is. This will also show the percentage on items that are now converted to the new format. Also, the combat ratings adjust as you level, this will automatically adjust to your level. /ratingbuster for chat options.


Rawr! – Ace2 - More for a giggle than anything else. When you type in /roar you get a text, but no sound. This mod enables the sound to play (Blizzard put it in for each race, just never turned it on). Sadly though only you hear it. For what it’s worth, /rawr for chat options.


Scrolling Combat Text & SCTD – Ace2 - This is the original Scrolling Combat Text that Blizzard tried (poorly) to emulate. Many many options for customization on everything from text size, what and where to show. If you haven’t used it just spend a little bit of time, it is worth it. /sct works for chat window options, but /sct menu is what you want to use, and you can access the damage options from that window as well.


SpellTips – A very handy mod for all casters (and I think, but not sure, melee as well). When you mouse over a spell it tells you how much it hits/heals for. What this mod does is takes into consideration your gear, all that +damage or + healing you have got, and adjusts the totals in the tooltip. No options that I can find to set.


Squeenix – Ace2 - Simply this is a square mini-map. As an addition it hides a few frames, and allows you to zoom in with the mouse-wheel while your cursor is over the mini-map (very handy). It can make positioning mini-map icons a bit of a pain, but not to much. /squeenix for chat window options, some of which are very nice (alpha and scale, and if you change the size just move it using MoveAnything).


StopTheSpam – Ace2 - Get a lot of addons that all tell you they have loaded when you first login? Well this will remove that. No options that I could find.


Stubby – This allows addons that need it to be loaded on demand. Pretty much a must for some addons.


TinyTip with Extras and Options – Ace2 – This allows for a great deal of customization on the tooltip when you mouse over things. From placement, to anchoring, to letting you know a mob is needed for a quest (though this may be Informant that is doing this, have not verified). Almost a must have, especially for upcoming leveling. /tinytip brings up the options window.


TrinketMenu – A lot of you probably know this one already. Another must have. It gives you a little window, scalable in size, for Trinket control and fast swapping. By default it has a mini-map icon, but if you turn that off /trinkey options brings up the options window. There is also a readme.txt in the folder.


WitchHunt – Ace2 - This can be really helpful is some encounters (especially bosses).. What this does it notifies you, in text on your screen, when a target is casting a spell. By default it will notify you when anyone around you is casting, though I think the anyone around you is limited to NPC’s. That can be turned off and limited to target only. /witchhunt will show the options in the chat window.



As a note, these are all mods from the expansion, but, though I will not guarantee 100%, they should all work with no problems what so ever, as TBC is version 2.0, just a few patches ahead.


So there ya have it. I know it is a lot to read, but I figured I would try to help out with descriptions as much as I can. If you have any quests please feel free to contact me or Swarfy about any settings or problems with the mods.

Shizma
2006-12-04, 01:01 PM
My Lord!

Potpie
2006-12-04, 01:14 PM
Hehe, I have a similar list coming soon. ;)

Redgar
2006-12-04, 01:18 PM
Yes Shiz, I will stop over and help if you want. :wink:

It does seem a bit daunting yes, but a lot of them just work right off the bat. Really the only ones that will require setting up initially are agUnitframes (placement and options), Bartender3, FuBar (what to show and where), Chronometer (for placement), SCT (as default can get spammy and visually clumbersome), Monkey (for placement and maybe a few settings), ecastingbar (placement mostly), MoveAnything (bag movement is all I used it for due to lack of CT), and TinyTip (for placement and what to show).

The nice thing about Ace2 mods is they are all really easy and plain spoken on what setting does what.

Myrkris
2006-12-04, 01:39 PM
Holy crap! Out of that list, the only ones I use are Auctioneer, TrinketMenu, CTRaid, and Scrolling Combat Text.

Melfena
2006-12-04, 01:46 PM
Holy crap! Out of that list, the only ones I use are Auctioneer, TrinketMenu, CTRaid, and Scrolling Combat Text.
Minimalist buddies! CTRaid, Scrolling Combat Text, and a half broken Carnival Enemy cast bar.

Myrkris
2006-12-04, 01:58 PM
Minimalist buddies! CTRaid, Scrolling Combat Text, and a half broken Carnival Enemy cast bar.

Oh, I use more than just those, just not from this list. Gatherer, Call of Elements, and Wardrobe-AL round out the ones I use a lot. One of the fishing mods, too. KTH and RaidManager too for raiding, of course.

Shizma
2006-12-04, 02:08 PM
Has anybody heard the saying "Less is More"???

Of course, at least one modern comedian took issue with that, "less isn't more! MORE is more! I don't want less, I want MORE!" :)

Duf Unit frames
Combat Caller
KTM
Raid Manager
Raid Target Manager (incompatible with Duf Unit frames, btw. Disables raid target icons)

A few others.

I'm in Melfena's boat with this one. I think the addons get overdone. You do reach a point where you stop watching the game and start watching the addon bars. I think the healers are kind of in this boat already.

Swarfette
2006-12-04, 02:19 PM
I use 99% of them, And i do just fine.. I don't use Decursive, never have and never will.... but to each his own.. *shrugs* these mods DO work. You can pick and choose what ones you want, And either don't copy or delete the one's you don't want...

Byomage
2006-12-04, 02:34 PM
I use similar mods, and some that don't seem to be listed. Blizz's default UI is "acceptable" just as a Pinto wagon is acceptable... until you drive a Ferrari. Then the Pinto blows chunks. I discovered Decursive too late to rely heavily on it, so it's passing won't be overly missed. Though DAB/DUF being late in the recoding cycle is gonna be a hardship, I may have to go to Bib or Bartender...

Redgar
2006-12-04, 02:37 PM
Has anybody heard the saying "Less is More"???

Of course, at least one modern comedian took issue with that, "less isn't more! MORE is more! I don't want less, I want MORE!" :)

Duf Unit frames
Combat Caller
KTM
Raid Manager
Raid Target Manager (incompatible with Duf Unit frames, btw. Disables raid target icons)

A few others.

I'm in Melfena's boat with this one. I think the addons get overdone. You do reach a point where you stop watching the game and start watching the addon bars. I think the healers are kind of in this boat already.
The healers HAVE to be in that boat to monitor health and when to cast.

And actually in my case More is Less with the mods I run. It makes my screen so less cumbersome, and if I want to be able to decide where what is. The default toolbars in WoW are just retarded as fas as I am concerned. There are 12 bars available, yet default wants you to see 5 only and use the shift+mouse wheel or the little up and down arrows to see the other 7. Also the ability to space and size the toolbars takes up so much less screen space.

As to slowing a system down because there are a "lot" of mods is not accurate. The only time I have an issue with slowdown is because there is a mod that is broken (more likely now with 2.0 and mods are in beta phase a lot). Find the mod and either remove it or replace it.

Shizma
2006-12-04, 03:17 PM
Seriously, the list is enormous, but each player has to settle on what works and looks nice on their machine. I have a pretty effective combination of interface objects that I prefer. Just need to wait for the updates. Will find out tomorrow (universal interface rework day :))

Shizma
2006-12-04, 03:19 PM
The healers HAVE to be in that boat to monitor health and when to cast..

/em disagree

What did healers do before mods?

Potpie
2006-12-04, 03:21 PM
It's all about individual preference, that is the beauty of it!

Making generalizations about how a UI should be is like saying one make and model of car is what everyone in the world should drive. ;)

Myrkris
2006-12-04, 03:55 PM
/em disagree

What did healers do before mods?

I dunno, I guess play like I do? On raids I use CTRaid with Emergency Monitor active, in instances I just watch the party health bars, so I guess I'm about as "mod free" as you get for a healer.

Shizma
2006-12-04, 05:19 PM
It's all about individual preference, that is the beauty of it!

Making generalizations about how a UI should be is like saying one make and model of car is what everyone in the world should drive. ;)

And that ain't gonna work :)

I just love tweaking Red's nose every once in a while. He gets so enthused over software "gadgetry", and just can't understand why everybody else isn't as enthused as he is :wink: Me, "I just don't hold to ironmongery, whether it wears well or no"...

Honestly, the mods I use, I don't know if I could do without now that I've used them a while. Red hooked me up with ARCHud and the others, I did disable ARCHud because of limited field of view, but I swear by duf now. Thanks Red:happy:

Byomage
2006-12-04, 05:31 PM
LOL thank him now, but from the looks of Discords' forums DUF/DAB may be going extinct. Loz is burned out and losing the "spark". Though maybe someone will pick up the slack and get it coded for the new release. I've changed UI just about every major release when Blizz breaks functions and absorbs more of the modders work. LOL I think my first was a bar mod called Gypsy mod and a movable bags one that I can't for the life of me remember the name of. They change, we adapt, we play better. We win.

And as far as the healing thing? I know healers who use zero heal mods, and some that use everything they get their hands on. So long as the heals keep coming in, who cares? :)

Heal plz! KTHXbai!

Redgar
2006-12-04, 05:49 PM
No matter how you feel about the mods, and while I can't speak for Potpie, I am guessing he did it for the same reason I did, and that was to give you all a bit of a head start on getting mods that will work starting tomorrow that are either same as what you use or will do the same thing.

Do you have to use any of them, no you don't. I didn't set this up and put it all together so it could be criticized over how many I use.

Myrkris
2006-12-04, 05:56 PM
No matter how you feel about the mods, and while I can't speak for Potpie, I am guessing he did it for the same reason I did, and that was to give you all a bit of a head start on getting mods that will work starting tomorrow that are either same as what you use or will do the same thing.

Do you have to use any of them, no you don't. I didn't set this up and put it all together so it could be criticized over how many I use.

I just looked back at the comments, and other than a little poking from Shiz there's nothing criticizing you I see. Personally, I'm simply amazed at how many mods were on that list, nothing more. I'm sure everyone appreciates the effort to get things like this mirrored so we can find them easier.

Potpie
2006-12-04, 06:02 PM
No matter how you feel about the mods, and while I can't speak for Potpie, I am guessing he did it for the same reason I did, and that was to give you all a bit of a head start on getting mods that will work starting tomorrow that are either same as what you use or will do the same thing.

Do you have to use any of them, no you don't. I didn't set this up and put it all together so it could be criticized over how many I use.

Easy killa! :23:

Separate the mods - or the number of mods - from yourself. Everyone is free to jeer and sneer all they want at the addons I use or the number of addons I use, but that does not mean they are jeering or sneering at me personally. ;)

Shizma
2006-12-04, 09:38 PM
I just looked back at the comments, and other than a little poking from Shiz there's nothing criticizing you I see. Personally, I'm simply amazed at how many mods were on that list, nothing more. I'm sure everyone appreciates the effort to get things like this mirrored so we can find them easier.

Aye, it looked like a monumental task. And it's an invaluable resource. I will definitely be poking through to find a set that will help me in 2.0. Take it easy there Red. We all love you :). Besides. new Years Eve is coming. Ya gonna whup me at Star Wars Trivial Pursuits?

Redgar
2006-12-04, 10:35 PM
You all won't let me or Mylen play SW Trivial Pursuit though.. :(

Swarfette
2006-12-04, 11:33 PM
Us against them dear.. You and Mylen are NOT teaming up together anymore.. :P

Jazabel
2006-12-05, 12:45 AM
I've always been a mod whore and have always love Ace'd mods. It's going to take me some time to sift through my Curse favorites and dig around for new ones as I always do with big patches like this one, but that's part of the fun of it for people that enjoy modding to the "extreme". I'll also post a final list when I have it - more than likely will take a few days.

I like the car analogy and have come to find out that I rather fancy the Ferrari.

Myrkris
2006-12-05, 06:00 AM
I like the car analogy and have come to find out that I rather fancy the Ferrari.

So do I, but I think of you guys more like the street racers who take a Civic and hot rod it rather than just getting a performance car in the first place. ;)

Mylen
2006-12-05, 06:37 AM
No matter how you feel about the mods, and while I can't speak for Potpie, I am guessing he did it for the same reason I did, and that was to give you all a bit of a head start on getting mods that will work starting tomorrow that are either same as what you use or will do the same thing.

Do you have to use any of them, no you don't. I didn't set this up and put it all together so it could be criticized over how many I use.

Hehehehe. I don't need a head start, i just get my red headed step-child to do it for me.
:wink: Love ya Red!

Swarfette
2006-12-05, 08:38 AM
My, Are we going to get a call of "How does this work!?!" in about 8 hours? LOL

Potpie
2006-12-05, 08:39 AM
My, Are we going to get a call of "How does this work!?!" in about 8 hours? LOL

Take your computers over there and have a WoW2 LAN party this evening! ;)

Jazabel
2006-12-05, 09:26 AM
So do I, but I think of you guys more like the street racers who take a Civic and hot rod it rather than just getting a performance car in the first place. ;)

Maybe it's not a Ferrari I have at all but a riced out Honda...food for thought!

Shizma
2006-12-05, 11:16 AM
Maybe it's not a Ferrari I have at all but a riced out Honda...food for thought!

lololololololol:omfg:

Were you hungry by chance ? :)

Sol
2006-12-08, 01:12 PM
http://www.wowinterface.com/the_list.html

may find some updates here.

thanks for this list Red and Swarf.

Redgar
2006-12-08, 04:26 PM
Well after logging in, out, in, out, in, out, in out, I am starting to get a more cohesive collection of mods here. There are still some that aren't working, or have been updated.

WoWInterface is a good site, and Curse Gaming (http://wow.curse-gaming.com/en/files/3/world-of-warcraft-2-0-0/), if you can stand the new layout of the site, is starting to get it's feet back under itself.

Another great site is WoWAce (http://www.wowace.com/forums/index.php). A LOT of mods coming out are being developed using the Ace backbone, and the forums here (when they get stable again) are great. Have a problem, find a bug, have a suggestion, post it up and they get to it quite fast.

I'm gonna go through and edit my list to ones that are working and ones that aren't to the best of my knowledge. Or not... looks like the edit ability on these forums is limited to time, so:

Advanced Tradeskill Window - New version available, fixes some minor bugs.

AG Unitframes - Newer version available, mostly cleanup and bug squashing.

Atlas - New version available, stability fixes.

Auctioneer - Remove if you have this version. Currently under developer testing.

Banzai Alert - New version availability, still having issues with it though.

Bartender3 - New version available, but I am currently using Bongos

Bugsack and Grabber - New versions available, stability mostly I believe.

Cartographer - New version available, but (for me at least) gives errors. Expect new version soon.

Chronometer - I think there is a new version, but have encountered no errors with this version.

Coins - New version available, new library adjustment I believe.

CT-Mods - We won't go there k.

Damage Meters - There is a new version, but I believe they are still having issues with the syncing in large groups.

DeuceCommander - New version available, more library tweaks and updates.

eCastingbar - New version available, I updated to it cause of some issues with hooks not catching on some spells and abilities.

Enhanced Tooltip - Newish version available.

EQL3 - Broke - A new version is available, but there are still issues.

Equipcompare - Broke - Still being worked on.

ezDismount - The version here works fine, but there is a newer version available.

FuBar - A newer version is available, along with updated modules.

IceHUD - Some minor tweaks in the newer version.

IDCard - This I believe has a newer version.

Informant - In Limbo(ish). Being developed by the same guys that do Auctioneer.

LootLink - Not updated fully. I have tried this version and the latest, and it isn't playing nice with the new item ID's.

Ludwig - This works, but is VERY simple, and I don't believe any other mods hook into it, so it only stores what you see, what is linked, and what is collected when you click on someone.

MCP - I disabled this. Even the new version was not playing nice with WoW.

Mendeleev - This may become redundant with the latest Auctioneer and/or Lootlink/Itemsync. Also Mobinfo, and a few other mods do the same thing.

Mobhealth3 - Frequently updated.

Monkey Mods - The only one that is currently working for me is Monkey Speed. Quest and QuestLog (beta) are very broken still.

Move Anything - This version works just fine with the exception it doesn't find the 6th bank bag. I expect an update for that soon though.

OmniCC - There is a newer version, but this one works (for me) with no errors.

RangeRecolor - Redundant with Bongos and I believe the latest Bartender3.

Rating Buster - I have many issues with this. Even the latest version gives me errors.

Scrolling Combat Text - New versions available, but I don't believe needed (unless some new features have been added). I will be switching back to this soon as Mik's just isn't as good.

Spelltips - Is having some issues still with new item ID's, but I believe mostly works. I believe there is a newer version.

Squeenix - Newer version available, mostly behind the scenes updates.

StopTheSpam - Current version works fine, but there is a newer version available.

Stubby - Often updated, almost daily lately.

TinyTip and Extras - I was getting issues with this version and have updated to the latest version (about 5 updates since 2.0 launch). Recommended.

TrinketMenu - This version works, but I believe the newest version has some minor updates and stability fixes.

Witchhunt - I think there is a new version available.


As you can tell, pretty much EVERYTHING is going through flux. Most everything in the pack works right out of the box, but you may encounter a few errors here and there (I am still trying to nail down one or two). As soon as I get everything to a working, error free, flavor I will up a new pack.

Sol
2006-12-09, 11:22 AM
I am using pieces of this list you guys put out. I wanted to like icehud, but it puts sooo much information on my screen. I was in a definite "info overload" mode. So I turned that off.

The bar mod is incredibly good on the GUI front, configurability is awesome. however, I went back to standard bars becuase it was too much change.

eCastingBar is awesome. Much better casting bars. more easy to see.

I haven't looked at it much, but i noticed tinytooltips is anchored to my mouse, and I'd like to pick a different anchor spot. is that possible?

Potpie
2006-12-09, 11:33 AM
I am using pieces of this list you guys put out. I wanted to like icehud, but it puts sooo much information on my screen. I was in a definite "info overload" mode. So I turned that off.

The bar mod is incredibly good on the GUI front, configurability is awesome. however, I went back to standard bars becuase it was too much change.

eCastingBar is awesome. Much better casting bars. more easy to see.

I haven't looked at it much, but i noticed tinytooltips is anchored to my mouse, and I'd like to pick a different anchor spot. is that possible?

IceHUD is highly configurable - I turned off the target info at the bottom center, and adjusted the bar positions and layout, etc. You just have to spend some time with it.

Tiny Tooltips is highly configurable as well, and yes that is possible - have to spend some time in its menus.