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radner
2005-09-20, 02:59 PM
so i've traversed over many a warrior talent builds and have not come up with one that i believe i would enjoy. the warrior i wish to play is a groupable sort-more protection than either arms or fury, so with that in mind, has anyone a good talent build for him?

Myrkris
2005-09-20, 03:05 PM
so i've traversed over many a warrior talent builds and have not come up with one that i believe i would enjoy. the warrior i wish to play is a groupable sort-more protection than either arms or fury, so with that in mind, has anyone a good talent build for him?

Darkkwing and Jaundice are the most heavily protection specced warriors in HAWC that I'm aware of. I'd be interested in seeing their builds, and hearing their impression of them.

As an alternative that works quite well in practice, Sol has gone with a build that's only maybe 1/3 protection, the rest is mostly Arms IIRC. He uses different gear sets for tanking and is quite effective at it while retaining a lot of punch when he isn't tanking. If he could post his build, that would also be interesting.

Rehab
2005-09-20, 05:01 PM
I believe, but i would have to check, that i only have 5 points maybe 6 not in protection.

radner
2005-09-20, 05:06 PM
so you are saying that you have nearly all your points in protection??

Bloodrush
2005-09-20, 05:08 PM
Radner, unfortunately when surfing your most likely only going to find cookie cutter builds. However with a little info on what your planning your role to be ( or somewhat lean to) would help me give advise easier. I've played a good 4-6 warrior builds, some being cookies, some being home grown. that being said, if your looking to MT all the time, at least 31 in prot is a must imho. You mentioned you havent found one you think will be enjoyable ... in my experience, fun doesnt come along with being meat shield. However useful it is, its not very fun. your damage is low, slow, very non explosive, and forget about pvp..

Current build is 5/11/35.
arms=deflection only ( extra % cant hurt)
fury=cruelty/unbridled wrath/peircing howl ( better rage generation, dazes control runners)
prot=all the stops

If your wanting to be versatile, stick with arms primary, then toss in utilities from prot or fury.
( you can always bring a set of tanking gear along with you if the time calls for it) however it is not easy as a prot warrior to bring along dmg gear, cause our talents dont back it up.

Fury is hella fun, but...well we all know how fury warriors are treated. :(

radner
2005-09-20, 05:12 PM
yeah, i think i've fallen into the trap of not trusting fury....so you think 35 into protect and 15 into fury is well rounded?? i have done plenty of pvp (not in this game actually) and need a break from it all....i was thinking 36 protect and the rest arms....what do you think?

Duerdon
2005-09-20, 05:16 PM
Diesalot's build is probably a little controversial, but with a pet dr00d in the pocket its worked for me so far. He's got 31 in arms, and 20 in fury...no protection points at all. I like the ability to cause healing effects to be reduced by 50% with Mortal Strike on bosses.

radner
2005-09-20, 05:19 PM
well, the thing is, i play in euro time, meaning almost everyone in HAWC will NOT be on....so i guess i really just need a leaning towards meat shield/solo char....but there are so many bloody choices, it is really giving me a headache. i would rather just copy someone elses build. (i know, how unoriginal)

Bloodrush
2005-09-20, 05:23 PM
a 31/20 arms/fury build is a maximum dmg build, it hits hard, and is all about big crits. you can hold agro with it by dmg... sort of... but only taunt you have is mocking blow...which well is only every 2 minutes. you can offtank with it yes. but if your not using a slow 2hnd weapon your wasting your points in it. so that being said, a 35/15 build? not sure.. i dont see a point in putting 15 points into fury. i'm in it for utility purposes only. as far as a 36/ rest in arms build, looking at full prot and i guess down to deep wounds, might help out with the dmg problem, so you could definately give it a go.

if you want a solo character, dont go protection. you dont dish out enough, you'll move way to slowly to lvl by yourself.

Chofunga
2005-09-20, 06:49 PM
This is my build:
http://www.worldofwarcraft.com/info/classes/warriors/talents.html?0532502034201000310500000000000000005234100000000000

I'm pretty pleased with it. I feel like Tactical Mastery is a must for any build so you have the flexibility to use all your moves... for instance, you can go from defensive stance to battle stance and retain enough rage to use mocking blow, so you have 2 effective taunts.

You retain most of the damage from the 31/20 cookie cutter build, gain a fair amount of defensive power, and with the iron will points stacked on top of orc hardiness a lot of stunlock rogues get a nasty surprise in pvp. I do wish I had piercing howl for PvP, but... you have to make sacrifices.

I played a build based around protection (11/5/35) until 60, and then changed to this build after BGs came out. Tanking tough instances requires a bit more focus without talents like defiance, but for the most part I've found I can do everything I could as a protection warrior and quite a few things I couldn't.

Daggem
2005-09-20, 07:46 PM
As has already been said, the role you want to play will totally determine what kind of build you have. If you're going to solo for the most part, or just want to be a part of the warrior dps brigade, then a 31/20 build is fine. I had that basic pattern as I leveled up to 60 with axe as my pure weapon specialization along with MS.

I went that route due to various posts were Blizz said point blank that the game does have a slant towards 2h weapons. However, other player bases analysis shows that while 2h is king for burst dmg, fury warriors with dw tend to have higher dmg over time. I'm not sure that's accurate, but I think the basis comes from having more +1 rage procs from your talents so you use more specials like HS than a MS warrior.

This very discussion is why I contineued to play a warrior after beta. It has to be one of the most versitile classes I've ever seen in an mmo. You can be all output, all tought as a nut tank, or somewhere inthe middle. Cho's point about tactical mastery always you kind of move between the two, which probably also keeps things intersting longer.

The other great thing about this game is that you can respec. It will cost you some gold, be it's a 25g per reset cap. So, play around with it. Don't feel you can only decide once. Try a build, go plow some mobs, see how it fits you. You can always change it.

-Dag

Darkkwing
2005-09-20, 09:08 PM
11 arms
5 Fury
35 Protection


Anyways I did take the 15% Boost to get aggo. My roll I always am for is to be a tank. I can dish some of it out however I can take alot of it. Some of it is puller based usage. If you dont' believe me why you always think I bash casters, taunt and bring em to camp in 3 seconds til they cast.

As for ARms I did Parry Increase %, Tactical Mastery (Never know when you will swap stances), and Anger Mangement (Just incase we get extra threat). As for Fury I did the crit % only.


So I am a tank however I can dish it out some. Which to an extend I get more threat easily and can be ulitized for almost anything requires me to tank/taunt.

Sol
2005-09-21, 08:50 AM
i don't have a lot new to add. I spent 60 levels as a Protection warrior and it was painful leveling and would have been 10x worse if not for HLS needing me to tank instances for them all the time. I learned what it takes to be a good MT as that spec, and learned what talents I could live without and still be an awesome main tank.

Several months ago i switched to 31/5/15 spec. This was made easy by several factors:
First, I had 60 levels experience at MT'ing. I MT'd every instance for my guild multiple times.
Second, as a result of tanking every instance for HLS multiple times, I have a great set of gear. I have a set that is +5% to crit, I have a set that (was) +93 Defense and + stamina, I have a set that is +80ish FR, I have a set that is +60 Shadow resist.


I use the +ATK power and + crit gear for the occasional farming session. I use the +def sword and shield gear for tough raids.
You should not even try to MT without a sword and shield. Only in very rare cases where the group is overpowered -- and in instance farm mode w/ great healers shield becomes optional.


My take on tactical mastery and anger management is that both are worth it. I learned something though looking at Chofunga's build. I like the idea of getting improved hamstring and ditching Axe spec. the 5% crit chance on my Arc reaper is nice, but I'm sorely tempted to get that imp hamstring now.

In Protection, I feel like the most important skills there are Toughness, Last Stand, Imp shield block. I have never had iron will though, so not sure what i'm missing there. I don't buy into the Anticipation talent at all! 5 pts for 10 defense is way too high a price in WoW once you have geared up with good +def items that are easily attainable.

what I would change with my current spec? I'd probably ditch improved shield blocking and ditch 1 pt in revenge. I'd probably take Chofunga's lead and make sure I have imp hamstring for PVP. Revenge doesn't proc enough unless you max it out. I also miss the Revenge stun proc special visual effect they coded out in 1.6.

I recommend taking the +dodge gear choices from Dire Maul. +4% to dodge trumps any defense gear in my book for MT'ing. In PVP, the +dodge can be problematic against other warriors, but i find myself fighting pallies, hunters, and rogues most of the time.

My spec and an outdated view of my gear is here: http://www.wowrankings.com/viewb.htm?c=view_talents&id=2485

Chofunga
2005-09-21, 09:32 AM
My take on tactical mastery and anger management is that both are worth it. I learned something though looking at Chofunga's build. I like the idea of getting improved hamstring and ditching Axe spec. the 5% crit chance on my Arc reaper is nice, but I'm sorely tempted to get that imp hamstring now.

One thing about my spec... I've got 4/5 in 2-handed specialization. The only real reason is because Polearm spec is too high in the tree to use without going over 31pts in arms, and the only good general purpose weapon I have is the Ice Barbed Spear. When I go into tank mode I end up switching to the Dal'Rend's sword I picked up a while back - for the most part it matches my spec really well for being a 1-handed weapon, but I lose out on benefit from those 4 points in 2h spec (and I'd lose out on benefit from polearm spec as well).

Ideally, I'd like to get a really nice set of matching weapons (maybe a really good 2H sword for general purpose combat to complement Dal'rend's, or the Frostbite 1h from AV and that new cleaver from ZG) and switch the 4 points in 2H spec into Axe, Mace, or Sword spec.

As for improved hamstring - it's godly when it procs in WSG or AB. The other night a lone paladin was defending the stables in AB... I drew him away from the flag, parked him with hamstring, and assaulted the stables before he could get back to interrupt me. I am sure he was filled with rage by this, because he focused on me during the rest of the game... and I parked him and went off to fight other players on 2 more occasions. ;)

Ruuk
2005-09-22, 07:17 AM
I am 11/40 arms/prot.

I dont do squat for damage but can take damage until the cows come home. I love my stuns and the stun resistance can frustrate a stun lock rogue to no end. I can shut down a caster for quite a while with concussion blow and the silence from shield bash.

That will only get better with better gear.

This can't be stressed enough - you need great gear to be a great warrior - especially as a Tank.

There have been more arguments about builds on the WoW warrior forum than anything else and they all agree on the above point.

My 11 points in Arms are all toward Tactical Mastery and Anger management. My .02

radner
2005-09-23, 01:26 AM
wow-
was not really expecting such a large response from you guys, and it has greatly helped in what my toon is going to turn out as....but alas, i have decided to stick with 35/15 protect and arms....if i do not enjoy that build, i will always be able to respec....but i have and always will take into account much that has been said concerning the numerous options faced with warriors....

Kul
2005-09-23, 05:32 AM
Im 8/12/31.

Found it to be a good blend to meat sheild for the guild anywhere, turtle in backgrounds (imagine the shock trying to stun lock an orc with over 36%+ stun resist from traits and trinkets). Ive ignored the rage reduction perks in protection, revenge, and +def skill. Just werent worth the pts imo. I took sheild spec, sheild block, toughness, iron will, bloodrage, last stand,sheild bash, concussion blow, 1-hand, and sheild slam. The traits work effectively for me in pve and pvp. Putting poins into Arms points are just for parry and TM. For fury I just took cruelty, unbridled wraith and blood craze.

Im tempted for the cookie cutter...would help make legionarre faster, but I love being a tank.

Daggem
2005-09-23, 02:33 PM
I went and plugged in my build like Chofunga did. Here's what I got.

Daggem - 32/19 build (http://www.worldofwarcraft.com/info/classes/warriors/talents.html?3532002035251000010554000500000000000000000000000000)

I'm doing quite a bit of soloing/farming, and found the improved demo and battle shouts really help to keep the downtime lower. My equipment also bears this out as I have a lot into str and a few +atk items as well. My character info dps, w/o buff is 116, I think 132 with battleshout. That's with Lord Alexander's 2h axe. My MS hit isn't quite what I'd like it to be, but the overall dmg output is good.

Chofunga
2005-09-23, 03:02 PM
:eek: For God's sake, Daggem! At least take those points out of heroic strike and put them in tactical mastery!

!

!!!!!

Sol
2005-09-23, 03:25 PM
:eek: For God's sake, Daggem! At least take those points out of heroic strike and put them in tactical mastery!

!

!!!!!

I must echo this sentiment since i find heroic strike to be completely surpassed by Mortal Strike.

Heroic strike bites pretty badly when solo.

Heroic strike is necessary for MC since some of the bosses have resistance to Taunt built-in and Heroic strike generates more threat than Mortal Strike, and also heroic strike doesn't take up a debuff slot ilke MS does... Althought 2-3 warriors working the MS doesn't bug me, if 6-7 are doing it, then the debuff slots are gobbled up fast.

i dig the tanking discussion a lot.Ever since i rolled Sol, i've been nutty about studying different specs and effectiveness of talents. i plan on tweaking my talent tree a bit once 1.8 comes out...

oh yes... you have probably all heard about the weapon speed nerf that is incoming to a slow weapon wielder near you.

Daggem
2005-09-24, 06:53 AM
oh yes... you have probably all heard about the weapon speed nerf that is incoming to a slow weapon wielder near you.

eh? No, I haven't been watching the forums. What nerf? Is it time to go DW?

Sol
2005-09-29, 09:38 AM
oh well, i am thinking about respeccing to protection and hanging up my reaper. I hardly ever farm, and i don't need the reaper to have a good time in the BG's.

Reasons to go protection?

defiance
improved taunt
revenge (i've been missing your 40% chance to stun)
imp shield bash (silence is golden)
shield slam -- what do you guys think of this talent? its 30 rage, but it seems pretty mean.

Kul
2005-09-29, 12:00 PM
defiance
improved taunt
revenge (i've been missing your 40% chance to stun)
imp shield bash (silence is golden)
shield slam -- what do you guys think of this talent? its 30 rage, but it seems pretty mean.

I think you could skip defiance by using a 1.3 to 2.10 speed weapon. Lets you flood out HS, revenge, and sunder due to fast rage gen.

Improved 2 sec taunt would be helpful but considering the number of meat fridges we got, its not necessary for our raids...maybe 5 man group, but its not critical for those. I used to have it but when we got our free respec Im doing my job just as fine as before.

Revenge will hardly work on our raid mobs, and it would reduce your concussion blow effect for pvp due to the stun tweaks. Avoid it as well.

Imp sheild bash - ya well worth it for pvp and pve.

Sheild slam, rarely ever used in pvp, but for tanking bosses it works great..since when taking the brunt of an attack you build rage like crazy in defense stance and a fast 1hander. Crits maybe 1 out of 7 times so dont expect that often. Damage can reange from 150 to 900. Fairly nice perk for protection specced. It also has fairly nice threat generation while tanking. It wont truly be effective in pvp until it can be used on paladin's and priest's bubbles to deflate their aura.

Sol
2005-09-29, 12:20 PM
hmm, you talk me out of it so easily!

protection spec needs some more quality perks, gdmit.

you are right on so many levels though. iIts not hard to tank without improved taunt and defiance- esp. with what content we are on right now. I've heard defiance is a bigger deal for ZG bosses and MC bosses that have some sick blizzard inspired inherent Taunt resistance. I noticed that the bloodlord wasn't payin much attention to Taunt.

Kulgar, when i was leveling up to 60, i got 23 in protection early on and then spent my points in arms and fury for exactly the reasons you mention... the protection tree doesn't have much more than 20 pts worth of really necessary stuff. defiance, imp taunt, and the downside of stun immunity are stuff i'd forgotten.

Sol
2005-09-29, 12:21 PM
I think you could skip defiance by using a 1.3 to 2.10 speed weapon. Lets you flood out HS, revenge, and sunder due to fast rage gen.


I saw a video of a warrior tanking the bloodlord and he was using fist weapons to generate lots of hate fast, gd ns.

Kul
2005-09-29, 12:49 PM
Ya the only real essential in protection would be sheild block, improved sheild block for silence, the stun resistance (especially for the orcs!!), concussion blow, blood rage, last stand, and defiance would be debatable.

The tree seriously needs some loving to blend it for pvp and pve. We wont be considered for a long time since druids are getting polished, and paladins and mages being next.

Unless running BWL I think you can seriously get by with a 31/20 setup. If you ever wanna do a comparison we could try rotating our locker room full of warrior for tank work and review the stats and group feedback.

If you can get eskanhanders claws from Azhura (whatever that dragon name is) or the claws from ZG you could seriously get by due to the rage generation and threat gen skills you could flash off.

Oh a farming we will go, a farming we will go...... ah crap not enough healers to go!

Sol
2005-09-29, 01:37 PM
Ya the only real essential in protection would be sheild block, improved sheild block for silence, the stun resistance (especially for the orcs!!), concussion blow and defiance would be debatable.

The tree seriously needs some loving to blend it for pvp and pve. We wont be considered for a long time since druids are getting polished, and paladins and mages being next.

Unless running BWL I think you can seriously get by with a 31/20 setup. If you ever wanna do a comparison we could try rotating our locker room full of warrior for tank work and review the stats and group feedback.

If you can get eskanhanders claws from Azhura (whatever that dragon name is) or the claws from ZG you could seriously get by due to the rage generation and threat gen skills you could flash off.

Oh a farming we will go, a farming we will go...... ah crap not enough healers to go!


i dunno about 31/20/0 because I do recommend that all tanks put about 10-15 pts into protection.

i like my arcanite reaper and hate seeing it nerfed even a little.

recently HLS did a 10 man of strath live and dead. we had enough priest/druid/shammy that I was able to use my reaper (Except on baron and balz) as MT. hehe, we were done with live and dead in 2 hours.

UBRS in 2 hours the last two runs as well... bringing enough DPS to the fight makes it pretty farmable... you almost are tempted to another run after the first one... :)

Sol
2005-09-29, 01:39 PM
Oh a farming we will go, a farming we will go...... ah crap not enough healers to go!

My priest is level 39!
considering the overabundance of warriors....every tank in this alliance should have a priest/druid alt for farming blue xp...

Chofunga
2005-10-05, 08:21 AM
I re-specced out of 31/5/15 last night and into this monstrosity:
http://www.worldofwarcraft.com/info/classes/warriors/talents.html?0532502131201005310550010400200000000000000000000000

The spec definitely has garbage points in it, mainly because I needed to get enough into Arms to open Polearm specification - so if I ever end up with a better weapon of a different type I'll probably drop points out of arms and add more to enrage.

My impressions from one night spent mainly in PVP:
1) I really miss last stand - I didn't realize how much I relied on it to eek out close ones.

2) I lost about 400 points of armor, but it didn't affect my displayed mitigation percentage much - it remains to be seen how this changes 5-man tanking...will the improved attack power debuff from demoralizing shout make up the difference? Dunno.

3) Enraged mortal strike and execute crits are lovely. Many priests and mages were gibbed almost immediately while I was enraged.

4) Piercing howl is downright cheap - it has no cooldown other than the global, so if you have enough rage you can AE snare a group of players/mobs almost indefinitely. It may provide an interesting alternative for intercepting and controlling adds during certain boss fights. It also makes rogues and night elves really angry. "I wonder if someone is hiding in these bushes? *shout* Oh looky!"

5) 5% to crit is much more useful than I ever gave it credit for.

Sol
2005-10-05, 08:41 AM
I want you in the "Rogue Squadron" for the improved battle shout. For those that don't know what rogue squadron is, this is usually group 2 in my raids. They get 1 warrior for battleshout, 1 shaman for grace of air, and then I assign the whole group to the shaman for heals. Rogue squadron is also frequently required to /bandage and step out of a tough boss fight since ZG raids frequently need the MT to be covered by 2-3 healers.

Potpie
2005-10-05, 09:24 AM
I want you in the "Rogue Squadron" for the improved battle shout. For those that don't know what rogue squadron is, this is usually group 2 in my raids. They get 1 warrior for battleshout, 1 shaman for grace of air, and then I assign the whole group to the shaman for heals. Rogue squadron is also frequently required to /bandage and step out of a tough boss fight since ZG raids frequently need the MT to be covered by 2-3 healers.

ROR! I love Rogue Squadron! :D
Improved GoA Totem = +77 AGI, Improved Strength of Earth Totem = +70 STR!

Sol
2005-10-06, 04:01 PM
Warrior loot guide (http://69.41.171.43/warrior.htm)

apparently other classes have some of these guides as well... but for me there is only warrior loots.

Kul
2005-10-12, 07:47 AM
I blew my extra talent point since it would entitle me a free respec last night. I did the arms tree at retail launch and now want to give it a go again. Ive been protection specced for about 8 months now and ready to stretch out into another field for abit. We seem to have an influx of tanks with our combined forces so will try out some damage output.

My previous spec worked great, and allowed me to tank anywhere, it also worked well in pvp since I could resist stun at 40% and concussion blow to keep my nearly dead target in place for execute. The issue though was damange output... since I only had 10% extra damange on one handers. With my goal to reach legionare in about 5 weeks Ill have a better opportunity with this spec.

If it dont work out and Im needed for tanking more, I can respec back...but with all of our raids its always been a call for more dps so gonna help where I can for a bit. Still retaining all my gear sets and professions, Im sure ill be able to apply my tank skills when needed, just may need a few extra heals.

My question to you meat heads is which item should I spec out, sword axe or spear.

I have IBS, Doomsaw, Dreadforge, Destiny....still cant decide on which route to take...sword spec may be fun with long term dmg with 6% chance to hit again....and if I ever get the trinket from the cmd in BRD thats up to 8% then.

Chofunga
2005-10-12, 09:21 AM
I have IBS, Doomsaw, Dreadforge, Destiny....still cant decide on which route to take...sword spec may be fun with long term dmg with 6% chance to hit again....and if I ever get the trinket from the cmd in BRD thats up to 8% then.

I've had good success causing pain and mayhem with Polearm spec and the IBS... since you have 2 choices at Polearm it might be good for you too. There are garbage points in the spec
I used, though, and it's painful not to use many points while tanking... so you might want to try axe spec instead if you have a good 1-hander to go with the dreadforge.

I tanked a 5-man dead side run last weekend and didn't really see a difference from being 31/5/15, so losing protection points probably won't be all that glaring to you except on the highest end encounters.

Sol
2005-10-12, 09:53 AM
if you put 15 into protection you will be almost 99% the main tank that someone who is 41 protection is. Why? there are only 3 talents in protection that truly improve your survivability and tanking ability.

I didn't agree that you would take more healing if you re-specced, you might if you aren't wearing the right gear, that is for sure, or you might if you don't put some points into toughness and spend your time as MT in defensive stance.

Spending 5 pts on getting stun/charm resist? big deal. Spending 5 points to get 10 more +def? I found a helm that had +18 defense on it last night. Spending points on getting revenge to proc more? Just hastens a mob's stun immunity coming up. There are several "nice to have" protection talents, but if you like the flexibility of being a great MT AND being able to Solo mobs and do DPS in PVP... ....

yep, not much difference between 15 protection and a 41 protection warrior esp. at our current content level of UBRS/Strath/Scholo/DM

**This is assuming all things being equal. including gear and player skills.

get a decent shield, get some good +def loot from the aforementioned instances, and have fun with your Arms first spec.

Kul
2005-10-13, 07:52 AM
Did the respec 31/19 (missing one talent from the hotfix). Im actually not impressed so far. Im getting stun locked terribly bad in PVP. Surely missing the stun resistance and armor boost. If protection was tweaked such that armor increase was on the first tier I would be heaven. I took sword spec and I am romping around with my Destiny. The damage output is fairly nice. My crit is about 16.5% in arms and 19.5 in berserk. Im thinking of one more respec to reduce my fury talents, take up axe 5% with the sword spec and then go back into protection for resistance perk. Will continue to relearn this playstyle over the weak and try to improve before swapping specs around.

I definetly had a higher survivability with my 7/11/31, but most of that came from just 3 skills from that tree. Keep looking for my last stand button and getting flogged =/

Chofunga
2005-10-13, 08:30 AM
Did the respec 31/19 (missing one talent from the hotfix).

Kind of off-topic, but I wondered a bit about this...

My talent points actually didn't get wiped - all 51 are there, but the math shows up wrong (33/17 when it should be 34/17). I didn't respec because I figured heck, why bother... did you respec and actually lose one of your talent points?

God this patch was/is a fiasco.

Romulus
2005-10-13, 11:13 AM
Tanks were mistakenly given an extra point. If you spent it, you got reset. Wish I would have known, I could do for a free respec on my warrior. :p

Kul
2005-10-14, 05:31 AM
I spent that extra patch bug point so I could get a "free" respec to use Destiny and Arms. Still missing my point and gm now claim its known about, but there is no fix and doubt to see one till 1.9 next month. I take they only hot fix if it gives you a perk, screw you if it hinders you.


Anyway, I got used to my new key mappings and now Im utterly amazed with the amount damage output. I have never been able to kill epic grunts with OEB, fury wars, rogs so fast with that protection spec. Absolutely amazing the amount of damage output now. PVP has blown my socks off. I played 8 matches last night and managed to stay in the top 2 for kills in 6 of those matches.

PVE is just as fun now. I can reserve my rage much better by avoiding to execute my target now. Instead, with all of the sword procs for extra swings and rage gen I can just use MS or HS to finish the mob, charge another for 15 rage and get whacking away.

My ms crits have been nothing to scream about though. MS hits range from 350 - 1150 with the avg MS crit being 650-750. I think the sword proc for extra swing and then the destiny perk make up for the 2k AR warriors get. Im collecting B.shards now, 5 more left, to get a crusader strapped on.

Potpie
2005-10-14, 10:08 AM
I checked my warrior, Ctuchik last night before logging off.

He's 5 Arms, 5 Fury, 41 Protection -- and still is.

When I add up the talent points from each individual tile in the tree, it comes to 41.

The title across the top however says "total points spent in Protection = 40".

For me, it appears to be just a display bug.
I noticed no ill effects when I was MT'ing LBRS last night.

Sol
2005-10-14, 10:19 AM
I checked my warrior, Ctuchik last night before logging off.

He's 5 Arms, 5 Fury, 41 Protection -- and still is.

When I add up the talent points from each individual tile in the tree, it comes to 41.

The title across the top however says "total points spent in Protection = 40".

For me, it appears to be just a display bug.
I noticed no ill effects when I was MT'ing LBRS last night.

thanks for explaining that... I was confused that it felt like i'd spent all 51 points but it was telling me i had only spent 50.

i took 1 pt out of improved shield block (since I seldom hit shield block), and I took 1 pt out of improved revenge (since most bosses are immune to stun) and put the 2 points into defiance.

rocked scholo 5 man last night with a shadow priest for healing, 2 locks, and a rogue and had no deaths. the spec is standing up well.

Jaundice
2005-10-31, 12:42 AM
I changed to 17/34/0 a few weeks ago. i got my new arcanite champion and the 120 str proc gives great atk power for blood thirst. When that procs and i am self buffed my power is 1232 which deals 40% damage for BT or about 500 damage instant. I still want crusader on it to up my power by 200 more and add 80 extra damage on BT. I was full protection speced before but without a good shield it hurts a lot... but you can OWN casters and rogues with all the stuns. You cannot kill something very fast though unfortunately. I like being able to kill things again now.