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Myrkris
2006-05-09, 09:36 AM
Here's how I've been setting up the healing for our MC raids. Duer does it slightly differently, but not enough to really matter.

General Rules:

The Shaman grouped with MT 1 is always assigned to MT1, and if there is a shaman grouped with the MA they are assigned to the MA. Likewise, when any specific character is assigned healers any healers in their group are assigned to that character when possible.

No more than one Druid per MT when possible, because they don't stack well. A lot of their healing is in Heals over Time spells, which don't stack so having more than one druid on a target is inefficient. in general, no more than one druid is assigned to any healing assignment when possible for this very reason.

DPS spec healing classes - shadow priests, feral druids, ele/enh shamans - are normally raid healers for trash clearing, and in general are left free to do damage when possible.

Healing assignments are changed as little as possible from boss fight to boss fight. This makes it easier on the healers and easier to set up.


Trash setup:

MT1: Priest, Druid, Shaman (shaman from MT 1 group)
MT2: Priest, Druid, Shaman
MT 3-5: Covered by raid healers.
MA: Priest, Shaman (Shaman from MA group)
Raid Healing: Around 4 is plenty for normal fights, primarily healing spec characters with no other assignment, though damage spec healing classes are also responsible for this.
Dispels on ACH and FL fights: 1-2 priests from MA or raid healing groups.
Post-trash fight rezzes: 3-4 shamans with raid healing or damage assignments
Lava Packs: 1 healer per warlock team (curser/banisher)


Luci:

MT1: Same 3 healers as for trash clears, plus 1-2 extra to start.
MT2 (normally left guard): Same set of three healers from trash assignments
MT3 (normally right guard): 3 healers - priest, druid, shaman where possible
Note: MT 2 and 3 healers should be healing spec if possible. When their MT's guard goes down, one group (either MT 2 or MT 3) will back up the MT 1 healers while the other group does raid healing with a focus on melee dps.
Raid dispells: 2 priests
Heal Mages: 2 healers
Shamans: Tremor totems down until guards are dead.
Note 2: Having a healer assigned to raid heal from the start is frequently useful due to the AE damage Luci does, depends on availability.


Mags:

MT1: Everyone not assigned a different role.
Hunters: 2 healers, including the shaman normally in the hunter group
Melee dps: 2 healers, usually a priest and the shaman in the MA group
Raid healing: 3 healers - priest, druid, shaman
Shamans: Tremor totems down.


Gehennas:

MT1: Everyone not assigned a different role.
MT2 (normally left guard): 3 healers - same set as assigned for trash
MT3 (normally right guard): 3 healers - same set as assigned for Luci
Note: MT 2 and 3 healers should be healing spec if possible. When their MT's guard goes down, one group backs up MT 1 healers while the other group does raid healing.
Mages: 2 healers, usually priest or druid and a shaman, using ones grouped with mages if possible
Raid healing: 2-3 healers of mixed class


Garr:

MT1: Normal MT healer group to start
MT 2-5: One healer with a healing spec each.
Warlocks: One shaman each. (NOTE: This is more healing than needed most of the time, so it's worth considering having a healer cover a pair of warlocks.)
Raid healing: 2-3 healers of mixed classes
As MT2-5 targets get killed, their healers switch to assisting the MT 1 healers.


Geddon:
MT1: Every healer not assigned a different role
Dispel on healers: 2 priests
Dispel on warlocks/mages: 2 priests
Bubble the bomb: 1 priest (If we don't have 5 priests, omit this, dispels are more important)
Heal Melee DPS: 2 healers, including the MA shaman
Raid heal ranged damage and healers: 3 healers of a mix of classes

Shazz:
MT1: At least one healer from each of the four groups, usually a priest.
Druids: Help mages in the groups remove curse (including the MT), then heal at their discretion
Dispel Shazz: 2 dispellers on opposite sides, priests or shamans, a non-healing shaman is perfect for the role.
Heal groups: 1-2 priests/shamans per pair of groups


Sulfuron:
MT 1: Normal healing group
MT 2-5: 2 healers each, no priests. As their Tank's target goes down, help with raid healing or MT 1
Priests: dispel, with different group or class priorities assigned


Golemagg:
Rotation on MT 1, 3 rotations each consisting of a priest, druid, and shaman, all healing spec if possible.
MT2 and MT3: 2 healers each, priest and druid/shaman
Melee dps: 2-3 mixed healers, including the MA shaman


Majordomo:
MT1-5: 2-3 healers each, 3 when possible, priest/druid/shaman mix is ideal
Raid healing: 2 healers minimum, 1 priest/druid and 1 shaman


Ragnaros:
We've been doing this with roughly 1/3 of the healers on the 2 MTs, 1/3 on melee dps, and 1/3 on ranged dps and healers. We can probably switch 1-2 from ranged dps/healers to melee dps, but this split works fairly well.

Ralcah
2006-05-09, 11:05 AM
Golemagg:
Rotation on MT 1, 3 rotations each consisting of a priest, druid, and shaman, all healing spec if possible.
MT2 and MT3: 2 healers each, priest and druid/shaman
Melee dps: 2-3 mixed healers, including the MA shaman


The only thing I might add here is to assign an innervate druid (which all of us will be come 1.11) to each of the priests on the dog OTs. Often, I do my rotation, and I have 50% or so mana left. I'll immediately run over to an OT healer, so I can throw innervate on him, even if his mana is only at 50% or so. Its not an easy job keeping those OTs up, and the extra mana helps keep the tank alive, which in turn, prevents the dog from getting loose and tearing through the healing/dps ranks.

Aessina
2006-05-09, 11:08 AM
Yeah, I've been the healer for Ryndstrum a couple of times, he doesn't take much damage at all from those dogs :)

Ralcah
2006-05-09, 11:26 AM
We've had no problem keeping them up. One priest, one shaman, 20-30% mana left when Golemagg drops and I didn't even use a potion on Sunday (I was on Rehab with Sebek).

All I know is I have been asked by 3 different priests for innervate in the middle of that fight.

Ralcah
2006-05-09, 11:55 AM
It was a suggestion. I'll keep them to myself from now on.

Potpie
2006-05-09, 12:06 PM
It was a suggestion. I'll keep them to myself from now on.

That's not how he meant it. You act as if he meant to shut you down - he did not.

Myrkris is motivated by the facts, and that is how he goes about getting them.

Please don't take it personally.

wooti
2006-05-09, 12:12 PM
Everyone needs to stop taking stuff personal on these forums. we have already been through this once on that deal. Noone is intentionally trying to be mean to one another.

Yexia
2006-05-09, 12:19 PM
I personally want to thank the druids for having such good coordination. I'm not sure how you do it, but just when I'm about to type "oom" in the HAWCHeal channel I'll get an innervate and go "Wow!" It is impressive that you are all so situationally awear! Good work. :notworthy

Jabber
2006-05-09, 12:34 PM
I dont heal, so I cant really comment as to how things are done.... but I really do appreciate the extra heals I get at times -- they keep me from kissing the dirt...

Potpie
2006-05-09, 12:46 PM
We do know how you love to kiss MC dirt. ;)

Warcaster
2006-05-09, 03:07 PM
There's a time and a place for suggestions. In this case, since I was describing exactly what has been done suggesting I change things makes no sense to me. I wasn't asking for input, I was posting it for a reference for the next healing captain to use. If you wanted to suggest a change to future runs, that's fine but that's not how it came across. In addition, suggesting changes when you haven't been there to see how things are working is guaranteed to rub people the wrong way, as it did with me. If ANY of the druids who have been there have been getting requests for Innervate on that fight from an OT priest in the last three Golemagg runs, it would be good if they would post something to that effect so the next healing coordinator can take it into account.

Chill, dude.

I don't see anything wrong with offering suggestions on the forums. Now, had Ralcah been suggesting to Sol that he get pepperoni instead of sausage on his pizza just as he's about to pull Magmadar I can see limiting input. But not here.

There was nothing about "this only applies to the last three Golemagg encounters" so Ralcah's input based on her experience with the fight was perfectly legit.

I get private tells for buffs all the time. They never make it into the mage channel. I know other mages get them, too, and I never see them. There's more going on that any one person, even the leader, can know.

Felwraith
2006-05-10, 09:15 PM
Thank you sooo much for posting this Myrk. It was invaluable and was the only reason I only mildly bogged the entire raid down instead of fully halting it over and over again.

I have a newfound respect for the level of work you and DD have put into organizing the heal group.

Props to the healers overall for being a great crew.

Warcaster
2006-05-11, 04:22 AM
Tough to be thrown into that position without much prep. You did a great job last night, Fel.

Potpie
2006-05-11, 06:38 AM
Yar thanks a lot Felwraith!

I'd rather quit playing WoW than do that job - you did great! :hug:

Myrkris
2006-05-11, 08:02 PM
Thank you sooo much for posting this Myrk. It was invaluable and was the only reason I only mildly bogged the entire raid down instead of fully halting it over and over again.

I have a newfound respect for the level of work you and DD have put into organizing the heal group.

Props to the healers overall for being a great crew.

I'm glad it was helpful, Fel. DD did the lions share of it so he deserves the real credit. I just built upon his template plus advice from Azmoo on how to handle the later bosses. Once you get a system for organizing the assignments down, it's the execution of the entire healing corps that really makes it work. Without the crew we've got, it wouldn't matter how good our strategy was.

BTW, I forgot to put this in the original post, but DON'T assign yourself to a critical healing role! It's much more managable when you can effectively go afk for a trash fight here and there to work out the next boss assignments. I learned that the hard way when I first took over from DD. ;)

Duerdon
2006-05-13, 10:55 AM
Awwwww /blush

You guys really do make being a healing coordinator enjoyable though. The job wouldn't be as fun without the crew involved.

Just wait till I get back though (week/2 worst case scenerio)! The whip will be cracking then mwahahahahahahaha. ;)

P.S. Myrk - I'm glad you understand why I'm always MT5/raid healer. :p

Myrkris
2006-05-13, 02:43 PM
P.S. Myrk - I'm glad you understand why I'm always MT5/raid healer. :p

Heh, yah, I figured that out REALLY quick when I was on MT1 and trying to do healing coordination for a run.

I'm glad to hear you'll be back soon, we've been missing you.

Felwraith
2006-05-14, 01:56 AM
Any idea when either of you will be returning? I can cover 5/14 and 5/16 but it looks like I will be out of town next weekend :(

If not I'll work with someone else the next few raids to get then ready to organize.

Duerdon
2006-05-14, 09:07 AM
I 'should' be back before then. I'll keep you all posted on my return, but things are starting to click, as far as getting settled into my new place, so hopefully in the next day or two I'll be back.

Sol
2006-05-14, 10:26 AM
I 'should' be back before then. I'll keep you all posted on my return, but things are starting to click, as far as getting settled into my new place, so hopefully in the next day or two I'll be back.

can't wait to have the baritone back on ventrilo with us.

Duerdon
2006-05-14, 12:57 PM
I knew I was only <3'd for my voice. :p

Myrkris
2006-08-09, 01:09 PM
Bump. Guide edited to reflect changes in recent months.